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#Luanti / #Minetest is looking really good these days, especially for a free / #opensource voxel game; with water shaders, reflections, specular highlights, real time shadows, etc.
The kids wanted to play Minecraft together and I nearly flipped tables after dealing with the launcher/ M$ account shit etc. for 2 minutes. 🤯 Just NO. But.. It took me 5 minutes to learn Minetest / Luanti exists, download and run two copies, create a LAN game on one notebook and join it on another. Great experience.. zero bullshit - just a folder with the game files, a client.exe - Zen! 😌 Thanks to @Luanti and all the people working on this! 💙
#Luanti is going to be at #FOSDEM 25 in Brussels! Come along on 1st-2nd February for stickers and more 🙂 https://fosdem.org/2025/
#Luanti 5.10.0 has been released! Highlights include a content browser redesign, support for the modern glTF model format, gettext translation support, new visual effects, an API for per-player objects, usability improvements, and more.
@Sascha @rheinwerkverlag @bonndigital @Johannes Wann machen wir alle zusammen ein #Luanti-Buch ;)?
So 100% verstanden habe ich es zwar noch nicht, aber ich denke ich werde es mal in Debian Junior aufnehmen.
The #Luanti game jam is back for 2024!
Your mission: from Nov 1st to Nov 22nd, make an awesome Luanti game from scratch.
That's 3 weeks, 3 (or more..) winners, and some neat prizes (server hosting! shirts!). Anyone can make games, so give it a shot!
You can find all the information about the jam at https://jam.minetest.net/
Feel free to ask questions on any of the Luanti discussion platforms or this year's forum thread
Unsere neuen #Minetest-Flyer sind da! Man bekommt sie zum ersten Mal nächstes Wochenende beim #FutureCamp in #Bonn.
Wer andere für offene Spiele begeistern will, kann aber auch gerne einen Stapel von uns zugeschickt bekommen!
(Sobald man #Luanti sinnvoll unter dem Namen findet, gibt es eine neue Auflage.)
Played with the graphical settings of #MineTest / #Luanti and if you turn on the real time shadows and shaders and such, the game can actually look pretty darn good for a pixel-y voxel game. Many of these settings, including the real time shadows, are disabled by default. I am playing with them set to medium. Watching the sunset create realistic long shadows behind objects and watching the shadows move with the objects casting them is pretty stinkin' cool.
#Minetest was renamed to #Luanti !
@Minetest: I think this is a great choice. Thank you!
https://blog.minetest.net/2024/10/13/Introducing-Our-New-Name/